🎧 Tinnitus Freq Finder

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Tip: test with 10–30s; long exports are heavy.

Multi-Layer Synth (up to 3 layers)

Layer 1

Tone + band / cluster

Layer 2

Optional 2nd band

Layer 3

Optional 3rd band

Global Muffle, Gating & Safety

0 = off
(Set ON > 0 to enable; OFF can be 0)
dB (capped)
Shift+Drag for fine control • Live update for layer Freq, BW, Mix/Level, AM, Muffle cutoff, Output. Changes to Texture, Slice, Muffle order, Duration apply on next start.
Files include settings in the filename.

Notes

  • Texture: “Noise” = classic filtered noise (grainy); “Smooth hiss” = many micro-sines (fine, steady); “Hum” = few detuned sines (soft, tonal).
  • Change Texture then press Stop → Play to rebuild the source (the switch also autostops/plays now).

How to dial it in

For soft hum/hiss:
Texture = Smooth hiss, Noise mix ~0.6–0.9, Tone mix ~0.1–0.4, BW ~80–250 Hz.
If you want even silkier: bump K in buildGaussHiss to 96 or 128.

For a hummier base:
Texture = Hum, BW ~40–120 Hz, Noise mix ~0.6, Tone mix ~0.3.